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	<title>Role-Playing Game Creation</title>
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		<title>Role-Playing Game Creation</title>
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		<title>Where to start?</title>
		<link>http://rpgcreation.wordpress.com/2008/04/07/where-to-start/</link>
		<comments>http://rpgcreation.wordpress.com/2008/04/07/where-to-start/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 15:02:16 +0000</pubDate>
		<dc:creator>catavarie</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Creation]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPG Creation]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://rpgcreation.wordpress.com/?p=3</guid>
		<description><![CDATA[This blog will be chronicling my en devours to create a all new RPG system, which can be used with any setting easily.  My goals with this system are simple:

Scalability &#8211; It has to play at level 20 the same it plays at level 1
Modular &#8211; Easy to add or subtract sets of rules/content [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rpgcreation.wordpress.com&blog=3405622&post=3&subd=rpgcreation&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>This blog will be chronicling my en devours to create a all new RPG system, which can be used with any setting easily.  My goals with this system are simple:</p>
<ol>
<li>Scalability &#8211; It has to play at level 20 the same it plays at level 1</li>
<li>Modular &#8211; Easy to add or subtract sets of rules/content without significantly effecting gameplay</li>
<li>Universal &#8211; Must be logical for use with multiple settings (Fantasy, Sci-Fi, Horror, Spy, etc.)</li>
<li>Easy to Understand &#8211; Must behave logically and be easy to pick up</li>
<li>Fast Play &#8211; Rules must help to make game play proceed quickly without bogging down the gaming session.</li>
</ol>
<p>These 5 goals I have for the system I am creating I feel are the top areas where most currently existing game systems fall apart.  They don&#8217;t necessarily fail at all 5, but they usually fail on at least one.  I don&#8217;t feel that obtaining 4 of these goals means that I can fail on 1 of them.</p>
<p>There are a ton of discussions out there on game theory and game creation and some of the points made by people out there I do agree with and some I don&#8217;t.  Of course that&#8217;s why it&#8217;s my system and not their&#8217;s.</p>
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			<media:title type="html">catavarie</media:title>
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